The Campsite connected local and national artists with the 8 University of Cambridge Museums and Botanic Garden, tasking them with creating individual responses inspired by the museums.
Journey to Mars for Whipple Museumof the History of Science - Georgie Grace
“I am responding to the globe collection at the Whipple, in particular the Mars globes. The Mars controversy arose from the simple fact that Mars was very hard to see. The best scientific representations of Mars at this time (1870-1900 ish) were drawings. So there was also a controversy around visual perception, fact creation, objectivity, etc. I am planning to create the experience of trying to see Mars, through a telescope, in a tent, and also have the possibility of drawing what you see, if you want to. Through the use of a monitor and a projector, the audience should see Mars floating in the dark space.”
For all in tents and porpoises for the Fitzwilliam Museum - Helen Arney
“Two interactive songs anda game. One song about the Dutch beach scene where the whalewas painted out, one song about animal shapes recruited as household objects (crab candleholders, pig jugs, carp tureens), and a giant wordyconsequences game, starting with a fish image from the collection and ending with a Leviathan.”
Six trees and a water lily for Cambridge University Botanic Garden - John Hinton
“Seven individual plants (six trees and one water lily) from Cambridge University Botanic Garden tell us their stories through the medium of comic singersongwriter. The 20-ish-minute show will feature a wide range of musical styles and an eclectic mix of instrumentation, and even a bit of abstract art.”
Den for Museum of Archaeology and Anthropology - Laura Mugridge
“My piece lasts 8 minutes and 17 seconds as that is exactly the duration of the Back To The Future overture. Audiences will be climbing into my den (which will be very dark), where, over the course of the 8 minutes 17 seconds they will be shown tiny bits of history that are important to both myself and others whilst listening to the overture as loud as possible on headphones.”
Lump for Kettle’s Yard - Lily Johnson
“I would like to respond to an object in Kettle’s Yard House called St. Edmund. This is a burnt piece of wood which was found and given to Jim Ede because, strangely, it resembles a saintly figure. I am thinking about how I can develop a costume based on the figure that would inhabit a light brown tent.”
Peace and Science for The Polar Museum - Rachel Mars
“Based on the process of the Antarctic treaty, participants will be invited to assume a nation, get together around a (very) small table and play a game of ownership, negotiation, science and silliness to see if we can end in agreement and peace.”
Repopulation Earth 2135 AD for Museum of Zoology - Katy Schutte and Tom Adams
“Past and future zoologists meet in this immersive audio piece. You are the actor as your lines and stage directions are given to you via a set of headphones. Explore the theme of extinction on a time travel adventure with puzzle solving, drawing and an original soundscape.”
Just a Rock for Sedgwick Museum of Earth Sciences – Flora Marston and Grace Gibson (Two Front Teeth)
“The dominant thread emerging is of the human effort – the volume of walking, and the process and feeling of discovery. We are aiming to find the personal in relation to these incredible artefacts. We are particularly interested in trace fossils: addressing the objects themselves, movement and the stories behind them.”
Everything is done by ordinary people for Museum of Classical Archaeology - Catherine Ireton
“Musical Statues is a 5-7 minute audio performance, listened through headphones as you stand still in the bustling city. Inspired by the Museum of Classical Archaeology which celebrates the stories and legends of Greek and Roman gods and goddesses of past millennia, this musical recording celebrates today’s unsung gods and goddesses of Cambridge.”
Schools outreach project – Will Ewart
This outreach project enabled The Campsite at Curating Cambridge to make a connection to children and their families via schools. Storyteller Will Ewart worked with local primary schools inviting students to bring an object to school that could be incorporated into a brand new story that would play a part at The Campsite event.
“There was a genuine buzz surrounding the activities today as the children became engrossed in them.” This project highlighted the potential that exists within schools, with not only the children but governors, staff and parents getting involved.
LEAP film - Tony Harris
“An artistic activity that will connect the entire project as each of the museums will be represented through the individual participants. Museum staff recorded three seconds of each working day for a week on their camera phone, the result – a fascinating insight into the varied activities that exist in the museum world, leaping from one moment to the next.”